Kerbal space program 2
Summer UX Design Internship - NDA
Conduct research for console adaptation and craft first time user experience for gamers with various experience levels
Overview
Kerbal Space Program 2 is the sequel to the space flight simulation game Kerbal Space Program.
Following the success of the original Kerbal Space Program, Kerbal Space Program 2 has taken a leap to present players more possibilities to explore the space. Plays can build a space program, construct powerful spacecraft, design resource-gathering colonies, and uncover much more secrets of the galaxy.
For 2021 summer, I worked at Intercept Games (studio under Take-Two Interactive) as an UX design intern to focus on two projects, Kerbal Space Program 2 console design and first time user experience flows.
Timeline
For both project, I began with research on Kerbal Space Program current design. I playtested other games with similar mechanism to gather notable interactions that can be applied in Kerbal Space Program 2. I offered suggestions for the art team and engineering team to implement.
Takeaways
This internship introduced me to the game industry and the process of building a game. Through this fully remote internship, I discovered ways to connect with my colleagues to thrive in the Zoom world. I’ve learned thinking processes, communications skills and prototyping tricks from all the talented people around me.
MEET THE TEAM
My Role:
UX Design Intern
Responsibilities:
UX Research
KSP1 & KSP2 Playtest
References From Other Console Games
Logic & User Flow
Gameplay Prototypes
Tools:
Figma
Miro
Unity
Illustrator
Photoshop
Confluence